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Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value will follow the same values as Increasing until the cap is reached, from which the turn in value will stay constant on that value.Capped (10)
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.Yes
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another of your territories adjacent to it.Adjacent
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
No teams, everyone for themselves.Free for all
Dice:
Dice are rolled using a computer algorithm that doubles the chances of each side losing 1 army in a 3 dice vs. 2 dice battle.Balanced
Game style:
Standard competitive game. Ranked
Turn time:
3 minutes
Rating:
No limit
2 players
3m3 minute turns
Balanced dice