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ajsbus wrote:
Deathless
I’m considering going to the theatre or Tenforward for the night. Bring a vest if you want to join & be targeted. ;)
Haunting, courtesy of ghosts.
I will join you in theater if you would like. I still want to share some infor with you
⚓ Crown & Anchor Society #8675309
“Come for the cruise. Stay because CLUBS killed the captain.”

Witch way to the buffet?
Tennesseelogman wrote:
current lynch votes

no lynch - 3 - blue, ajs, cwolf
blue - 2 - goryh, zen
abstain - 1 -death

living that have not yet voted - 2 - abs, akk

ghost that voted by pm - 2 - kc, 2oc
ghost that have not yet voted by pm - 1 - npat

dead and can not vote - 1 - gen e
Live long and prosper
Akkila wrote:
It seems weird to me that we people wanted to lynch Kc without enough evidence but people dont want to kill someone who tried to kill
zen330 wrote:
OK I'm confused now, bluegoetz tried to kill deathless - who luckily(?) survived and even reportedly left fingerprints - but deathless isn't voting against him?
And now Akkila is saying this is "weird" but also isn't voting against?

I assume its against the meta-rules for people to collude across different games here, something like trading wins by working with friends (and against "enemies" ) regardless of whether they are on the same team in any one given game?

And what does this mean exactly
some of your win clauses say that you must eliminate all players not in your faction = you do not have to eliminate the ghosts to meet this condition.
are win conditions different for different teams, and/or are some teams bigger than others?

I would have liked to seen this hinted at before, I couldn't get confirmation at first about there being no dedicated "mafia" group but now I'm wondering if there is some kine of "jester"-like role that can win or share in a win by causing disruptions or something, or a medium or a spy, or some other roles that I can't conceive of (I see that Hoodlum's game has 40 possible roles in it).

I'm not saying it would be bad per se to have different win conditions, but some hint at the possibility would have been good, especially for new players like me..
A decent player looking for TvT games (one team vs. one team), feel free to invite me if you have a game you need an extra player for.
Akkila wrote:
The whiskey is amaizing today
And now Akkila is saying this is "weird" but also isn't voting against?
Even if I voted blue it would be draw and blue might get angry and kill ne (h3 seems to be to that kind of stuff)
I just vote wit the masses
Deathless wrote:
There are enough votes to lynch Blue. I fully approve, of the lynching, zen & Akill
Akkila wrote:
Deathless
There are enough votes to lynch Blue. I fully approve, of the lynching, zen & Akill
No lynch 3
Blue 2
Not yet voted 1
If abs doesnt vote blue or somebody chabge my change will out mysekf on risk
Abs wrote:
#no lynch from me

Just not enough info yet on where to go next
Abs is online.
Crywolf wrote:
#Lynch Blue
I wanna see a tie happen. Mainly for research purposes
Single Parent saves the day???
Tennesseelogman wrote:
current lynch votes w 1 hour to go

blue - 4 - goryh, zen, c wolf, death
no lynch - 3 - blue, ajs, abs
abstain - 1 - akk

ghost that voted by pm - 3 - kc, 2oc, npat

dead and can not vote - 1 - gen e
Live long and prosper
goryh wrote:
Akkila
goryh
Bluegoetz
We found our murder. Goodness he did not succeed this time. Throw him overboard.

there is no murderer, there are 8 and some ghosts that wanna have company too.


I am not a murderer. I have killed no one. I have killed no one in this game and I have killed no one in any of the other mafia games I have played on this site. I have vigorously agreed for and against people. I have cast me lynch vote. I have advised hitman. I have not killed anyone.

No group starts with a majority (in this version of the game) the easiest path to victory so to form some cross faction agreements (as part of the reason why you have two ways to win). Those interactions make things more interesting. Once I was no longer part of clubs faction I was happy to still work with him and try and keep him alive (even though we both knew at some point one of us would have to die) so I could make process more quickly in the game. Part of the reason I was welling to keep working with him (aside from our truce and its claim on my integrity) is I knew he was gathering defensive items and wouldn't stab me in the back (literally) but would have to openly and publicly attack me (I also had and still have info that could help or hurt him and his team). If I think you or another player is likely to secretly kill I want them lynched before one that will work with me and kill me (or try to) openly.
you or him could have easily saved ckubs by voting no lynch instead of ajs
were you too blood hungry or did you not think about it
I wish I had seen the vote tally in that last 2 hours, so I could change my vote. One weekdays any activity I can do before the deadline is sized it. It is a little better on that it is the weekend.
goryh wrote:
zen330
OK I'm confused now, bluegoetz tried to kill deathless - who luckily(?) survived and even reportedly left fingerprints - but deathless isn't voting against him?
And now Akkila is saying this is "weird" but also isn't voting against?

I agree, though it looks like they are wishing up. So I will not ask the follow-up questions I had

And what does this mean exactly
some of your win clauses say that you must eliminate all players not in your faction = you do not have to eliminate the ghosts to meet this condition.
are win conditions different for different teams, and/or are some teams bigger than others?

I would have liked to seen this hinted at before, I couldn't get confirmation at first about there being no dedicated "mafia" group but now I'm wondering if there is some kine of "jester"-like role that can win or share in a win by causing disruptions or something, or a medium or a spy, or some other roles that I can't conceive of (I see that Hoodlum's game has 40 possible roles in it).
Some of these equal factions games have a small number of 'neutrals' which have unique win conditions allowing them to win along side a faction and allowing factions to 'woo' them and get ahead. I have seen no evidence of that in this game.

Everyone has two win conditions: Only their faction left (you win where you are alive or not), only there name faction is left (you have to be a live to win). Tenn is clarifying that ghosts aren't alive you don't have to worry about 'killing' them.