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- Posted: 14 years ago
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Post #31
what happened to the mountains on the white region in the previous version. that region was beyond perfect.
I liked the water better. this background is too bland. you can stick with it, but it needs texture.
the map is a little too colorful and bright in places. it will be hard to look at for hours on end in a live game.
shouldn't hungar be hunger?
So far you have actually made 3 different maps. I think a cross between all of them would be best. Take the best elements of each and put it into one.
I would keep the territories and region design from this last update and mix in some elements from the previous version.
I liked the water better. this background is too bland. you can stick with it, but it needs texture.
the map is a little too colorful and bright in places. it will be hard to look at for hours on end in a live game.
shouldn't hungar be hunger?
So far you have actually made 3 different maps. I think a cross between all of them would be best. Take the best elements of each and put it into one.
I would keep the territories and region design from this last update and mix in some elements from the previous version.
This is a map I am going to keep an eye on as your progress grows, because this one may even be tougher than Oregon Cities. That I love, the harder the better!!! For myself anyway. Curious about those caps.
okay for Vexer I changed the background back to blue but i didn't put any texture in there yet, and I included the white mountain regions. They will be called The Horns of Vecna. DnD reference anyone? took out the yellow replaced with green. This is the final setup for the regions and I don't plan on changing them. I am going to change the the names Murder and Lynch, Lynch Is another DnD reference to a monster, but some people might be offended by that. Thanks Mongo for pointing that out. So once again Love it or hate let me know whats going on in your head.